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Bug Lift gama gain bug || 19.4LTS

Discussion in 'High Definition Render Pipeline' started by valarnur, Jun 18, 2020.

  1. valarnur

    valarnur

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    When activating lift/gamma/gain and tweaking inside the circle, values jump to the edge of the circle.
    The same with shadows, midtones , highlights.
    d124sd.JPG
     
  2. Shaunyowns

    Shaunyowns

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    Hey @valarus, can you file a bug report? Specifically mentioning your HDRP version if possible.
     
  3. valarnur

    valarnur

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    I did. It's latest 7.4.1 It can't be any other version of HDRP in LTS.
     
  4. Shaunyowns

    Shaunyowns

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    Case number if possible?
     
  5. valarnur

    valarnur

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    Case 1256987
    Issue is prevalent in 19.4.1 so it's HDRP issue.
     
    Last edited: Jun 19, 2020
  6. FurkanSz

    FurkanSz

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    This is also present with URP on 7.4.1 as well and also happens with Shadows/Midtones/Highlights. Seems like there is a mess-up with the slider, cause they both share the same controller.
     
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  7. CosmosBear

    CosmosBear

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    That's a a major F*up, can you guys fix it quick? we had to update to 2014.1.1 to fix some pluggins but had to upgrade HDRP to 7.4.1 since the fog was totally broken... when wil you fix it?
     
  8. Staakman

    Staakman

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    I currently also have this issue.

    I'm using URP: 7.4.1

    for now I downgraded to 7.3.1 as the issue seems to be not present in this version
     
    Last edited: Jun 21, 2020
  9. skinwalker

    skinwalker

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    Also have this problem with 7.4.1 and not with 7.3.1. I wanted to trick it and copy pasted a profile from 7.3.1 to 7.4.1 project, but the effect disappeared.

    I'm using unity 2019.4.1
     
    Last edited: Jun 21, 2020
  10. maximusjanz100

    maximusjanz100

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    Also having the same bug using Unity 2020.1.0b12 and urp.
     
  11. valarnur

    valarnur

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  12. aflatau

    aflatau

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    A work around is this for those who don't want to sit around and wait for Unity to fix it.. Kind of sad this is happening on an LTS.. but what do you except.

    - Go to Debug mode on the inspector(If you are unsure how todo this, its the 3 little dots in the top right) -> Debug
    - Double click on the Shared Profile scirtable object
    - Decollapse the Comonents array
    - Double click on LiftGammaGain
    - There you can adjust the Vector4 values for RBG on all Lift, Gamma and Gain
     
    skinwalker likes this.
  13. Thall33

    Thall33

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    Still happening - 2020.1b14 - hdrp - 8.1.0

    Also - The workaround - Debug window is empty when double clicking on the effect for me, or just for this version of unity/hdrp.

    *sad face*
     
  14. valarnur

    valarnur

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    Did you try 8.2.0?
     
  15. Thall33

    Thall33

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    No, its that in alpha 2021? other versions are an option with my versions.
     
  16. valarnur

    valarnur

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    Last edited: Jul 15, 2020
  17. aflatau

    aflatau

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    Is this fixed yet? Are we suppose to just deal with a broken product when using LTS? I mean I see people saying its fixed in Alpha future versions.. but what about LTS?
     
    Last edited: Jul 15, 2020
  18. unity_hNsDvuxPR0el1A

    unity_hNsDvuxPR0el1A

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    Bumping this just to say that this is a bug for me. 2019.4.1f1 HDRP
     
  19. Bordeaux_Fox

    Bordeaux_Fox

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    Yes, this is still an issue with Unity 2019 LTS. How long does it take to fix a small UI bug, huh?
     
  20. SebLagarde

    SebLagarde

    Unity Technologies

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    Hi, sorry for the delay, we are aware of this unfortunate issue and feel really bad that such a thing haven't been detected by our QA. The fix is already done for all packages, but will only be accessible with the next 7.x.x package we will produce. Which should be in few weeks.
     
    Bordeaux_Fox, valarnur and skinwalker like this.
  21. cla08

    cla08

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    This issue is also in 2020.1f1 after upgrading to HDRP 9 preview.33
     
    nehvaleem likes this.
  22. emptyxu

    emptyxu

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    Could you provide us with a github branch for us to fix it by ourself?
     
  23. chap-unity

    chap-unity

    Unity Technologies

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  24. Yanus3D

    Yanus3D

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    Lift/Gamma/Gain works correctly now in HDRP 8.2. Thanks!
     
  25. aflatau

    aflatau

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    So.. are you guys gonna roll this back to LTS users? Or are you gonna force LTS users to use 2020? I mean why have this annoying bug in an LTS?!?
     
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  26. valarnur

    valarnur

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  27. H-Alex

    H-Alex

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    What's up with this issue? Still present 2020.1.8f1 with HDRP 9.0.0pr54
     
  28. valarnur

    valarnur

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    You need 8.2+ or v10+.
     
  29. H-Alex

    H-Alex

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    Thanks! Can V10 be installed from the package manager already?
     
  30. Yanus3D

    Yanus3D

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    Yes but this is still beta...you must activate it Project Option:
    img_003.jpg
     
  31. H-Alex

    H-Alex

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    I have Preview Packages enabled already. Which unity version does it require? We are on 2020.1.6f1 currently
     
  32. valarnur

    valarnur

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    v10 is for 20.2beta.
     
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