Hi there! Just a 2 cents. I found out (some 5 years later, albeit I kind of guessed but I mean, I did not think it was this real); Apparently, some people (of which I was one), don't know that if you use Real guns in your games, you expose yourself to licensing issues because you can't use any 'brand' guns-- ex: ak-47, glock 9mm, m-16 carbine, colt 1911, because these are 'recognizable' firearms... This is basically - ''you can't use our lamborghini gallardo 2022 in your game'' without a license. Which is, totally understandable, for being 'brand' material...it's just striking - that guns???...are now 'running' after people putting them in their games; I mean, guns are in so many games - that like, it'S Blurry what's suppose to be 'marked/branded' gun...vs simulacre/facsimile/clone...I guess if the 'fantasy guns' in your games 'are too real' and 'too similar' to existing 'gun design/concepts/models'...than you can have the gun makers wanting to ask you to pay a license to you use their guns/designs/brands/models....in your game. I was stunned to find out there is a Digital Gun Licensor...like a company going after people using their guns in games, movies, virtually/online,..etc...I read that there was price that varied to the license depending on the media (evidently/most likely, video games/game dev will ahve high license price - for being, in all games...with that said, a small solo indie it will be smaller price for being alone to license them); I found out that Call Of Duty or Counter-Strike or Raibow Six games or SWAT games (And other huge selling shooter games) Had to License all their 'real' guns (because they are basically, Real guns, used in simulated 'real-like context' (by forces/army/police/soldiers/military..)); I am stunned because so many 3d guns are sold on Asset STore...and basically, every otehr asset store online; and it's striking, there is royalty free license usage -- but that's just someone offering a 'duplicate' of a real gun...it is not 'license by the manufacturer' 'of guns'...(like colt, remington, benelli, mossberg, heckler&koch..etc); once you pay that license (I am guessing several hundreds to thousand dollars...would not be surprised); Only Then, are you allowed to use 'real guns' in games.. (like as said...the m16 assault rifle, the ak-47...etc); I was also stunned that this digital gun licensor, was basically, Licensing - for like 10-15 gun companies - At the same time. Thus, they establish how much money you make/your production budget and your endeavor (games/movies..) and then they license the guns...for 'virtual game dev usage'... I am not against a company wanting to get the funds it is dued for their products/the licensing..for using Their guns... IT,s just ...a bit striking; I guess if you do 'sort of semblants' of guns...did the 'fair' terriroty 'fair use'...where you are not using a Specific Brand/Model gun...but a 'look alike'..so it could be ok (because they can't say you used our gun model..); no.. it'S 'inspired' only..not copy/clone of their specific gun model... with that said, I think there is a lot of 'grey area' there (And why some would say -- ''don't take chances, don't use any 'real gun' ina video game; make fake-semblant like ones; or pay the gun licensor license...or..consult a lawyer that can tell you if you are 'infringing' (on gun makers' rights/property) by using real guns' in a video game... I am sure Call of Duty had to pay thousands/millions? to 'license' real guns..int heir games 'for accuracy/realism'..... I read that some said, you have no problem with that, just 'Change the weapons' to 'looking alike' and it will be ok; still, it's a bit risky; others said, you don't have any problem --- as long as your game makes little (no) money; if it makes tons of money --- you will ahve the 'digital gun manufacturer representor' go after you -- for using real guns -- and your game making money -- and not having licensed them (like Call of Duty had to do...I read that Call of Duty..for a while, did not even bother and did not license any of the guns...and then, the digital guns licensor went after Call of Duty game maker/publisher (Activision).... So if your game is not going to be super succesful (you have a feeling of so); then i guess the digital licensor can't Go after everyone...so they only go after the Big Ones (Call of Duty...$$$$); and so, if your game, Does become successful; or you think you definitely stand some chance of that...then, it would be wiser to license them (if you do use real guns --- the cost may be prohibitive...and thus, you will fiind out you can't use real guns...then you would change them to 'sort of look alike/real-like 'generic' guns'...because if you use the real guns - without the firearms licensing (direct from the manufacturer himself) - you stand a chance of a Much More prohibitive cost...they will come later to ask much more --- much more than just the regular license...they will, probably, say :'you made a ton of money from using our guns...now, you pay...'; so they will 'profit' from your success -- i.e they won't just charge you for 'using guns - a license'...they'll charge you -- like Call of Duty -- for being a Succe$$ -- using their guns.....thus, this is equal to suing for 'max profit'...they may say : ''you use them without our conscent/licensing..so 'damages'...'legal damages = expensive'. --> max profiting). In any case, it is better to consult a game development lawyer and then firearm licensing compnies..Before doing all that/using any real guns. Thanks for reading. Just a 2 cents. PS: If you did not know...now you know...(!) it can be a ('fun') surprise. PPS: I am guessing quite many/?tons of game devs....use 'real-like' guns (recognizable concept/gun designs..from real counterparts) and don't even know that you can'T use them, unless licensed --- like a Car manufacturer licesning you...to use their Brand/Model...in your game. same thing; I thought that games were a more lax on this; and gun makers - make a Lot of profit from FREE Advertising -- of their guns -- In Video games...it's basically Free Marketing ...to them/their weapons.. and that means many sells (there was a study with NRA...that showed that children that had played games like Call of Duty...would much more likley become gun owners..than children that never played any games that featured 'real like' guns...)...and the gun manufacturerse...saw it and said 'young people can then...buy our Real guns...for protection...they Convert into real gun owners..later/older'...from video games --> to real life (for getting them). IT's normal, if your are 'Influenced' by it/exposed to it...you may care more about it then someone not exposed to it ''Out of Sight, Out of Mind''. PPPS: Last thing, if you check other online asset store like turbosquid or others...if you search real guns...many of them are 'editorial only' use...this is a Tell Tale - tale...signal..that these guns or like cars...you can't use them - unless the manufacturer -- licensed you. I typed, for example, 'm16'...then all the m16 appear, I had checked box - 'editorial use only'...and all of them were editorial, when I unchecked the box....no more m16...none for commercial usage/licensed for so. This is a sign. I tried other 'generic guns...'...and Very Little of them are 'for editorial use only'....that's because they are not real guns/but just look alikes. I typed 'tommy gun/Thompson submachine gun/Uzi...'...all of them editorial...you'll find some of them that not Editorial --- they are by people who made them --- they were never Licensed by the manufacturer; they sell them anyway; so don't buy them (Unless the person that made this 3d model replica..Got a license to Sell Licensed Guns for digital/game usage...you would have to 'ask' the 3d model seller of this model if they have a manufacturer license to sell the gun --- I bet...that a Ton...don't have that or even Know of that.).