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Bug libc.so not found makes the game crash v2022.2.4f1 Android arm64 il2cpp

Discussion in 'Android' started by Coffee_Cups, Feb 1, 2023.

  1. Coffee_Cups

    Coffee_Cups

    Joined:
    Jul 9, 2018
    Posts:
    1
    Normal execution of the game suddenly freezes and crashes the Android app, it would be helpful to know which is the reason behind the crash, if more information is needed I will happy to respond.

    Logcat with Stacktrace Utility Caught this Error: #01, #02, #03, #04, #05 are marked in green, which might indicate these are not the issue.

    Also there is the message (libs. so not found) indicated on the other lines marked in red, which to me doesn't mean anything but you might actually know what is the reason behind that.

    I am using UnityAds and IronSource, might be a problem on their end.


    2023/02/01 16:37:23.487 32486 31621 Error CRASH *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    2023/02/01 16:37:23.487 32486 31621 Error CRASH Version '2022.2.4f1 (8216e0211249)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    2023/02/01 16:37:23.488 32486 31621 Error CRASH Build fingerprint: 'OnePlus/OnePlus6T/OnePlus6T:11/RKQ1.201217.002/2111252327:user/release-keys'
    2023/02/01 16:37:23.488 32486 31621 Error CRASH Revision: '0'
    2023/02/01 16:37:23.488 32486 31621 Error CRASH ABI: 'arm64'
    2023/02/01 16:37:23.488 32486 31621 Error CRASH Timestamp: 2023-02-01 16:37:23.488045573+0100
    2023/02/01 16:37:23.488 32486 31621 Error CRASH pid: 32486, tid: 31621, name: Thread-19238 >>> com.JCasahuga.SwitchSides <<<
    2023/02/01 16:37:23.488 32486 31621 Error CRASH uid: 10505
    2023/02/01 16:37:23.488 32486 31621 Error CRASH signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr --------
    2023/02/01 16:37:23.501 32486 31621 Error CRASH x0 0000007432139000 x1 000000730037aac8 x2 0000000000000017 x3 0000007432139240
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x4 0000007300400020 x5 00000074321392b0 x6 00000073003e5ec0 x7 0000000000000000
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x8 00000000ba2e8ba3 x9 0000000000000000 x10 000000730037aac8 x11 0000000000000017
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x12 00000073003e5ec0 x13 0000000000000000 x14 0000000000000000 x15 0000000000000000
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x16 00000073e71e3c20 x17 0000007743da4400 x18 000000731f79e000 x19 0000000000000020
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x20 00000073a0fe83c0 x21 000000000000000a x22 00000073003ffd70 x23 0000007432139000
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x24 00000000000002b0 x25 00000073a0fe7fe0 x26 00000000000002b0 x27 00000073c01054b0
    2023/02/01 16:37:23.503 32486 31621 Error CRASH x28 0000007330c70a10 x29 0000000000000200
    2023/02/01 16:37:23.503 32486 31621 Error CRASH lr 00000073e6a887d8 sp 0000007330c70710 pc 0000007743da43d8 pst 0000000080000000
    2023/02/01 16:37:23.503 32486 31621 Error CRASH backtrace:
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #00 pc 000000000004a3d8 (libc.so not found) /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+328) (BuildId: 07fbaeed7b7a19203975f06be6f1d5ef)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #01 pc 0000000000a657d4 (rcBuildContours(rcContext*, rcCompactHeightfield&, float, int, rcContourSet&, int) at ??:0) /data/app/~~yx64rIX1IYWk2yhlXzsIgw==/com.JCasahuga.SwitchSides-54_0CVuwhY9BvQbIR0Rygw==/lib/arm64/libunity.so (BuildId: 6ee6f9a2f92b9285)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #02 pc 0000000000c19f58 (void std::__ndk1::__sort<InverseDepthComparitor&, DepthHit*>(DepthHit*, DepthHit*, InverseDepthComparitor&) at ??:0) /data/app/~~yx64rIX1IYWk2yhlXzsIgw==/com.JCasahuga.SwitchSides-54_0CVuwhY9BvQbIR0Rygw==/lib/arm64/libunity.so (BuildId: 6ee6f9a2f92b9285)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #03 pc 0000000000c12880 (FindParticleCollisions::ProcessFoundCollisions(float vector[4] const&, dynamic_array<BatchedRaycasts, 0ul> const&, dynamic_array<BatchedRaycastResult, 0ul>&, dynamic_array<BatchedColliderResult, 0ul>&) at ??:0) /data/app/~~yx64rIX1IYWk2yhlXzsIgw==/com.JCasahuga.SwitchSides-54_0CVuwhY9BvQbIR0Rygw==/lib/arm64/libunity.so (BuildId: 6ee6f9a2f92b9285)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #04 pc 0000000000c125f8 (FindParticleCollisions::~FindParticleCollisions() at ??:0) /data/app/~~yx64rIX1IYWk2yhlXzsIgw==/com.JCasahuga.SwitchSides-54_0CVuwhY9BvQbIR0Rygw==/lib/arm64/libunity.so (BuildId: 6ee6f9a2f92b9285)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #05 pc 00000000005a20d8 (Sprite_CUSTOM_GetPhysicsShapeImpl(ScriptingBackendNativeObjectPtrOpaque*, int, ScriptingBackendNativeObjectPtrOpaque*) at ??:0) /data/app/~~yx64rIX1IYWk2yhlXzsIgw==/com.JCasahuga.SwitchSides-54_0CVuwhY9BvQbIR0Rygw==/lib/arm64/libunity.so (BuildId: 6ee6f9a2f92b9285)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #06 pc 00000000000b0048 (libc.so not found) /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64) (BuildId: 07fbaeed7b7a19203975f06be6f1d5ef)
    2023/02/01 16:37:23.503 32486 31621 Error CRASH #07 pc 00000000000503c8 (libc.so not found) /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 07fbaeed7b7a19203975f06be6f1d5ef)
     

    Attached Files:

  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,918
    The stacktrace looks incorrectly resolved. If it happens locally, try using development player for more information.