LevelManager 1.0 This package contains a LevelManager which creates buttons dynamicly created from a prefab to load your game levels. There is a sample scene and 2 loadable levels already setup to test it out. This levelmanager has the ability to unlock new levels, so when saved the next is unlocked. It uses PlayerPrefs to save scores and the next level to be unlocked all automatically, depending on the Level you are in. All code is written in C#. Features: ★ Easy to setup ★ works in 4.6+ (new UI) ★ coded to work in 5.3(SceneManager) ★ integrated star system ★ integrated dynamic save & load system ★ Free 9-Sliced PSD for Panels and Backgrounds ★ Complete pdf-guide on how to set it up Asset: http://u3d.as/okG Questions? Feedback?
Hey Octoman!! Very cool set up! ... I just have a small problem though if you could help. When I select level 1, It works and I unlock level 2, but the problem is when i'm trying to click on level 2, its highlighted in red so its active, but its non responsive. I tried changing the name, making sure it's called Level1_2 .. still doesn't work. Any suggestions? Thank you
Just to make sure, you are using Level Manager Plus? https://www.assetstore.unity3d.com/en/#!/content/64085
Hi, I keep getting an error: Code (CSharp): NullReferenceException: Object reference not set to an instance of an object LevelManager.FillList () (at Assets/OctoMan/LevelManagerPlus/Scripts/LevelManager.cs:160) LevelManager.Start () (at Assets/OctoMan/LevelManagerPlus/Scripts/LevelManager.cs:63) what should I do to fix the above error? How do the LevelManager detect the my level scene, is it based on the folder and the file name? eg. Scenes\World1\Level1_1 thanks
Nullreference always means it tries to access something which isn't there. Check the Inspector for empty Fields. Maybe you forgot to add prefabs or spacer objects. As written in the manual, it depends on the scene name.
Use the Disabled Color on the Button Prefab is the easiest, since the system makes use of interactable.
It still works, and i there is an update uo Level Manager Plus available which contains more features
Hello, I just purchased Level Manager Plus. What's the easiest way to use a custom image for each level button?
Does Level Manager Plus work with Unity 2020 without any fixes? 2020.3.18f1 is the unity version I am working with right now. I'm asking because it has not been updated since Feb 2, 2017, but it could still work.
There is the PDF and there is a FAQ dircetly on my website. But that is mostly related to the Plus Version. Also the Code should be commented good enough. https://www.octomangames.com/unity-assets/level-manager-plus-faq/