@wyatttt I was just prototyping and wondering if we'll see a Leveling Terrain Tool in the not too distant future. Can you shed light on this? If you guys will provide one, I'll save myself the work before I create my own. Example usage: I put a Wind Turbine on the terrain and would have the terrain leveled from top and bottom, see red arrows: Same would apply for e. g. Houses and would be a very general use case, hence the question. If Unity doesn't provide one, would you guys (or anyone else, please feel free to join in) have any pointers about how to approach this? I'd simply use the Terrain Tools that Unity provides and if the brush is on a GameObject, I'd get the lowest point and use the Set Height Tool. Or is there a much better approach?