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Lens flare going through some imported meshes

Discussion in 'Global Illumination' started by Terra-Sanctum, Apr 20, 2017.

  1. Terra-Sanctum

    Terra-Sanctum

    Joined:
    Sep 26, 2013
    Posts:
    21
    Hello,

    Im aware mesh colliders block lens flare effect, Im working on a space game and have imported a couple of meshes I created in Blender, mostly asteroids and planets and never had a problem with the flares going through them. The problems started when I imported the cockpit mesh. I understand colliders need to be very low poly, but my cockpit only has 102 faces, 204 triangles, it should be working as a mesh collider and block the flare, but this one isnt.. and Im not aware why... can someone help me with this problem?

    Thanks