I am confused about the project settings I am currently testing for the Mirage Solo. Google say (on this page) that Daydream only supports Gamma color space. There are some other source on Github etc. stating similar. However, I find that the Gamma setting looks much worse than Linear on the Mirage device. Interestingly, if I enable 32-bit display buffer, the linear color setting seems to be working fine. Only if I disable 32-bit will linear only render a black screen. Does anyone know what this means? Is linear supported, but only for 32-bit? Is it viable to use it, if performance works out or will there be other things that break? For now I don't see any performance impact, but linear looks nicer, although much darker (which is probably to be expected).