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Legends of Aethereus

Discussion in 'Works In Progress' started by Babaa, Jun 28, 2012.

  1. Babaa

    Babaa

    Joined:
    Nov 24, 2009
    Posts:
    47
    Hey everyone, my name is Johan and I just thought I'd make a WIP-post about the game my company, ThreeGates, is currently working on.

    We've been at it for a little over a year, and we're working in Unity 3.5. The game is called Legends of Aethereus and it's a low-fantasy action RPG with lots of customization possibilities (gear, weapons, armor, hometown...) and different game modes. All combat is physics-based and you can play solo or up to 4 players.

    We just got on Kickstarter.com and you can see our project here and help a small, Swedish group of game devs make it across the finish line and release their first game! :)

    Kickstarter page

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Best regards,
    Johan
     
    Last edited: Jul 7, 2012
  2. virror

    virror

    Joined:
    Feb 3, 2012
    Posts:
    2,926
    Ser väldigt bra ut, lycka till!
    (Looking great, good luck!)
     
  3. Babaa

    Babaa

    Joined:
    Nov 24, 2009
    Posts:
    47
    Tack! (Thank you!) :D
     
  4. Dark5tar1

    Dark5tar1

    Joined:
    Jun 28, 2012
    Posts:
    14
    Oh I saw your project the other day, I was very impressed of your work.
     
  5. HolBol

    HolBol

    Joined:
    Feb 9, 2010
    Posts:
    2,854
    Amazing looking game. Good job.
     
  6. Khyrid

    Khyrid

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    Oct 8, 2010
    Posts:
    1,784
    The HUD looks great.
     
  7. adamh1

    adamh1

    Joined:
    Apr 10, 2012
    Posts:
    124
    That is fantastic!! Just wondering what software did you use to make the buildings?
     
  8. TehWut

    TehWut

    Joined:
    Jun 18, 2011
    Posts:
    1,577
    Wow. The graphics are unbelievable, and the presentation (mostly the highly appreciated demographic) on the Kickstarter page is great. Might have to fork up some cash...
     
  9. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Thanks all!

    adamh1 for the meshes we've used 3ds Max and Photoshop for the textures.

    TehWut, that sounds like a grand idea!
     
  10. SevenBits

    SevenBits

    Joined:
    Dec 26, 2011
    Posts:
    1,956
    Are you using Unity Pro or Indie?
     
  11. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    We're using Unity Pro.
     
  12. hjupter

    hjupter

    Joined:
    Dec 23, 2011
    Posts:
    596
    Impressive work definitely, good luck :)
     
  13. TehWut

    TehWut

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    Jun 18, 2011
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    1,577
    sure it looks good....

    but it also has style. that is a rare thing. just thought I should note that ;)
     
  14. ivanb0n0

    ivanb0n0

    Joined:
    May 14, 2012
    Posts:
    2
    I am a RpG Fans myself and from what i look in the video , i think im gonna love with the battle game play .
     
  15. pivotraze

    pivotraze

    Joined:
    Feb 4, 2012
    Posts:
    594
    Woah that does look freakin amazing!!!

    I wish you would have shown more melee combat in the trailer though! haha
     
  16. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    TehWut: That's very nice to hear, we're always afraid of not seeing the forest because of all the trees.

    We sure hope (and think) you will all like it, and I'll pass on the request for more melee videos!
     
  17. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,232
    Its looking great! Good luck with your campaign and your project!
     
  18. Bensch

    Bensch

    Joined:
    Feb 19, 2012
    Posts:
    5
    Last edited: Jul 5, 2012
  19. SteveJ

    SteveJ

    Joined:
    Mar 26, 2010
    Posts:
    3,025
    Looks gorgeous - well done guys! :)
     
  20. Crispian

    Crispian

    Joined:
    Jul 5, 2012
    Posts:
    14
    Looks good wow.
     
  21. feloxy

    feloxy

    Joined:
    Jul 30, 2009
    Posts:
    302
    Wow ! nice job mate :)

    Could you post some of your asset meshes, polycount, textures etc ..
     
  22. Babaa

    Babaa

    Joined:
    Nov 24, 2009
    Posts:
    47
    Thanks for all the encouraging comments.

    @Bensch We are working on the animation system to get that better looking, one of the things we are doing is just looking at implementing some ik system for legs and arms.

    @feloxy We can defenetly post some of our assets but we have over 16Gb so... Any requests? :)

    A regular day at the office here at Three Gates: :)


    Best regards,
     
  23. Spoink

    Spoink

    Joined:
    May 9, 2011
    Posts:
    33
    Haha, nice video! Keep 'em coming! :)
     
  24. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    We had no choice but to keep working on the physics, especially with Unity 4.0 on its way.

    Here's our latest field update!

     
  25. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Hey Unity gals and guys.

    We just finished our kickstarter goal, with Unity anything is possible!

    [​IMG]
     
  26. Khyrid

    Khyrid

    Joined:
    Oct 8, 2010
    Posts:
    1,784
    Congratulations, I'll be keeping tabs on this project.
     
  27. SevenBits

    SevenBits

    Joined:
    Dec 26, 2011
    Posts:
    1,956
    Congratulations! Best of luck on your future endeavors!
     
  28. afastrunner

    afastrunner

    Joined:
    Jul 2, 2012
    Posts:
    28
    Congratz guys. I just Pledged yesterday because i was worried you were going to fall just short. Glad to see i was wrong.
     
  29. DaneC020

    DaneC020

    Joined:
    Mar 19, 2010
    Posts:
    193
    Congrats! I pledged about three weeks ago when I seen the project. I am actually doing something similar but I felt it would hypocritical if I didn't support your project. :) I started my project because I really wanted a game where customization was a huge part of the experience. I feel customization helps players become more immersed in the world by being unique. When I seen your project, I was really excited since you have such a great foundation and a strong team established. I am glad Kickstarter worked for your team and I wish you guys the best of luck!

    I am glad to see that a studio is trying new things,
    Dane
     
  30. Ali-Nagori

    Ali-Nagori

    Joined:
    Apr 9, 2010
    Posts:
    110
    :D Congratulations glad you guys made it , happy for you , best luck on the release
     
  31. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Thanks to all of you!

    And good luck with your own project Dane!

    Here's a short Video from the coder behind our level editor and randomization system!



    If you have any questions we're always hovering around the Unity forum as well as http://forum.threegates.se/
     
  32. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Final stretch goal reached and time is up, thanks to everyone who've checked the project out.

    As per request we will see if we're able to show off some more Unity dev related things soon (however the game also needs to be finished, so it might not be until after that.)

    Keep your dreams alive!

    [​IMG]
     
  33. Babaa

    Babaa

    Joined:
    Nov 24, 2009
    Posts:
    47
    Here is a web build of our weather system.

    We started with UniSky and then heavily modded it.
     
  34. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
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  35. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Hey Unity Forumers,

    We've just uploaded a preview of our Character Creator, check it out!

    We'll be holding a small contest around it soon as well, I'll let you know when that starts!

    Character Creator

    [​IMG]
     
  36. JamesArndt

    JamesArndt

    Joined:
    Dec 1, 2009
    Posts:
    2,176
    @Jona - Great looking project. You really put together a high quality Kickstarter, awesome that it went above and beyond expectations. I'm amazed you guys could afford to make a game of this caliber with only $25,000...it's awesome you got a bit more. As a developer myself, I understand how expensive projects can be to develop. Keeping scope and teams small definitely probably helps you guys keep the budget under reigns. I will say though you guys have packed a LOT into the scope of the game (which is always great). Kudos to the artists and coders responsible for the UI elements and the environments...they look exceptional.
     
  37. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    @James - Thanks for the kind words, it is indeed always hard to keep things on budget, the kickstarter definitely... kicked in at the right time!
    I'll pass on the credit where it is due, the Char Editor will be improved a lot as far as aesthetics are concerned, the current morph-targets etc are just there to make sure the tech works haha.

    Good Luck in your future endeavors as well!
     
  38. SmashMuck13

    SmashMuck13

    Joined:
    Aug 17, 2012
    Posts:
    6
    Legends of Aethereus is a 3D free to play MMORPG by ThreeGates.
     
  39. SoundMusicMaker

    SoundMusicMaker

    Joined:
    Aug 18, 2012
    Posts:
    39
    Wow just wow, haven't seen a game made in unity look that good since.... well forever. Awesome job man keep up the Great Work!!!
     
  40. mamoniem

    mamoniem

    Joined:
    Jul 23, 2012
    Posts:
    174
    good project glad to find Kickstarter funded you as you like :)

    m;
     
  41. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Thanks everyone! Though I feel I must clarify, Legends of Aetherus isn't actually an MMORPG.

    It's actually a 1-4 player co-operative RPG with PvP available outside of the "main" game experience as an added feature for those who wish to make their friends... or possibly real-life nemesis:es pay for crimes committed.

    In addition, here's a more recent screenshot of the game, it's a high level officer fighting Troglodytes in a swamp!

    https://www.facebook.com/photo.php?...86101055.58225.181223428593105&type=1&theater
    (I hope this works, I'm not an avid facebooker. )
     
  42. Babaa

    Babaa

    Joined:
    Nov 24, 2009
    Posts:
    47
    Some new game play from our arena:

     
  43. ShadoX

    ShadoX

    Joined:
    Aug 25, 2010
    Posts:
    255
    visuals look great and grats on reaching your KS goal :) but the gameplay looks a bit stiff and/or awkward.. I mean mostly just some of the attacks.. do you plan on changing anything about that?
     
  44. nipoco

    nipoco

    Joined:
    Sep 1, 2011
    Posts:
    1,967
    That looks really nice.
    Good luck with this one :)
     
  45. sc3

    sc3

    Joined:
    Nov 2, 2010
    Posts:
    103
    This is looking great.
     
  46. Jona-Marklund

    Jona-Marklund

    Joined:
    Jun 27, 2012
    Posts:
    33
    Thanks for the kind words everyone!

    ShadoX: A lot of the attacks are still WIPs, we're currently going over the skills system, and as far as the melee combat is concerned, there's still a lot of iteration to be done.

    Hope that answers your question!
     
  47. Alex Cruba

    Alex Cruba

    Joined:
    Aug 16, 2011
    Posts:
    564
    Whole graphics really professional. Also one of the best Kickstarter Pages I saw right now, but: Don't throw too much people from buildings for the game!
     
  48. frozenoj

    frozenoj

    Joined:
    Sep 6, 2011
    Posts:
    79
    Wow! Looks gorgeous, so jealous.
     
  49. dtg108

    dtg108

    Joined:
    Oct 1, 2012
    Posts:
    1,168
    Looks gorgeous, running looks a bit stiff though.
     
  50. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    652
    Very clean looking game. Looks very well done