Is the lightweight vr render pipeline supposed to work with the Daydream (Lenovo Mirage)? Because I had heavy issues with it. Sometimes the screen was just grey, sometimes the left eye was rendered as the right eye for one frame in various frequencies. I tried a lot of things, the best soution was to assign two cameras instead of one with the "Both" stereo setting. Also tried to disable all image effects, didn't help. In contrast I made a simple project with the default renderer and it worked fine. All with 2018.2.12f1. EDIT: This also happens with the default render pipeline in SinglePass Mode, of course this didn't occur in MultiPass. But I wonder what your experiences are.