After I enter play mode then exit it for the first time, this error spams every frame from that point on, even in edit mode(e.g. when you mouse over & it renders at low fps): Leaked BatchRendererGroup: Native object doesn't have a handle in the scripting domain. Potentially indicates a problem with domain load/unload. I have it set to fully reload everything upon entering play mode, but that doesn't do anything to stop the error spam, so this does seem to indicate a problem with domain load/unload, as in the error message. Apparently BatchRendererGroup is an SRP thing used in Entities Graphics, but I have no idea besides that about what could be causing this. I didn't find any way to stop it other than restarting Unity. Also, I recently reimported because of another bug causing Unity to not recognize MonoBehaviours. I'm using Entities packages version 1.0.0-pre.15 with Unity 2022.2b16. Google turned up literally zero results, so I'm at a loss. Does anyone have a fix?