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[LD Pipeline] Reflection Probe Problem

Discussion in 'General Graphics' started by OnlyTrueM, Jun 29, 2018.

  1. OnlyTrueM

    OnlyTrueM

    Joined:
    Sep 4, 2013
    Posts:
    19
    Hello everyone!
    Help me please fix reflection probe questions.

    Problem 1:
    Untitled-3.png
    The transition of the reflections on adjacent meshes.

    Problem 2:
    good.png
    Correct reflection. The source of reflection is in sight.
    Untitled-2.png
    Incorrect reflections. The source of reflection is out of sight.

    Thanks in advance for any solutions.
     
  2. OnlyTrueM

    OnlyTrueM

    Joined:
    Sep 4, 2013
    Posts:
    19
    No one?
     
  3. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,238
    1. Solution: Use larger probes that cover both meshes, or override the probe anchor to share the same position, or hide the seam with geometry (hard to do with a wet scene).

    2. Solution: Use more probes and split up the geometry.


    Solutions for 1 and 2 contradict each other... that’s just kind of how it is.

    Alternatives would be to use screen space reflections (not available for LW SRP), or planar reflections if the ground is flat enough.