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Layered materials like Unreal?

Discussion in 'General Graphics' started by John1515, Jul 28, 2018.

  1. John1515

    John1515

    Joined:
    Nov 29, 2012
    Posts:
    248
    So the folks at Unreal posted this a while ago

    I think it's a nice way to combine materials. Is this possible in Unity yet?

    Because I'm trying to make a car paint material without spending 100$ on assets. What I need is one low gloss base layer and one high gloss coating on top... "That's all" :)
    I tried Shader Forge but it seems not possible to do it there either.. :/
     
    Last edited: Jul 28, 2018
  2. Onigiri

    Onigiri

    Joined:
    Aug 10, 2014
    Posts:
    482
    Unity don't support layered materials yet but you can use Lit or StackLit shader from HDRP. StackLit shader was used for this automotive demo
    it has coating and many other advanced features.