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Latest Unity + Vuforia builds crashing on "ImageTarget" import into scene

Discussion in 'Editor & General Support' started by polygonfuture, Feb 4, 2016.

  1. polygonfuture

    polygonfuture

    Joined:
    Feb 4, 2016
    Posts:
    20
    Hi all,

    I am attempting to set up a simple Vuforia / Unity AR test and it seems I've hit a brick wall.

    I've downloaded the latest version of Unity and the latest Vuforia SDK for Unity. I followed basic steps outlined in various tutorials for setting up an AR scene with Vuforia.

    After I add in the ARCamera and attempt to add the ImageTarget prefab, Unity immediately crashes.

    I am running a macbook pro 17" late 2011 model. I have tried on OSX Mavericks as well as on Windows 10 with the same results.

    Running on OSX gives no errors, yet I get an error on Windows 10:

    vuforiaCrash.png



    If anyone has any ideas I'd be incredibly grateful for help.

    Cheers,

    Jonathan Moore
    www.polygonfuture.com
     
  2. hunterua

    hunterua

    Joined:
    Nov 5, 2009
    Posts:
    42
    Same case for me here. We updated unity to Unity 5.3.2p2. And when on scene I click on any Vuforia preab like camera or targets it does crash with the same message above.

    Can anyone help ?
     
  3. foltri

    foltri

    Joined:
    Feb 5, 2016
    Posts:
    1
    I experience the exact same problem on OSX 10.11.3 with unity 5.3.2f1 and vuforia 5-0-10.
     
  4. bgiacomo

    bgiacomo

    Joined:
    Feb 8, 2016
    Posts:
    1
    I am experiencing exactly the same problem...any suggestion?

    OSX 10.11.3 Vuforia 5 unity 5.3.2f1
     
  5. Starchand

    Starchand

    Joined:
    Feb 5, 2016
    Posts:
    2
    Same, OSX 10.11.1 Vuforia 5 unity 5.3.2f1
     
  6. aminkr

    aminkr

    Joined:
    Feb 9, 2016
    Posts:
    1
    Same with me too, Windows 10 Vuforia 5 unity 5.3.2f1
     
  7. antmatthews

    antmatthews

    Joined:
    Feb 10, 2016
    Posts:
    1
    Same for me ... OSX 10.11 with Unity 5.3.2f1.

    Anyone got a fix?
     
  8. Avanak

    Avanak

    Joined:
    Sep 27, 2014
    Posts:
    1
    It was the same for me, I reverted back to unity 5.3.0 and made sure I got the 32 bit version. The editor seems to work fine, but my android builds crash on load.
     
  9. Starchand

    Starchand

    Joined:
    Feb 5, 2016
    Posts:
    2
  10. MrMatthias

    MrMatthias

    Joined:
    Sep 18, 2012
    Posts:
    191
    Last edited: Feb 11, 2016
  11. phoenixsc18

    phoenixsc18

    Joined:
    Mar 17, 2014
    Posts:
    1
    The latest release of vuforia 5.5 seems to have fixed the crash when dragging ImageTargets into the scene.
     
    MrMatthias likes this.