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Late 2012 Mac Mini vs Late 2014 Mac mini for Unity iOS builds

Discussion in 'iOS and tvOS' started by itdikey, Jul 21, 2019.

  1. itdikey

    itdikey

    Joined:
    Mar 17, 2013
    Posts:
    8
    Hello everyone,

    I am converting our project to iOS and I need a Mac to build it. I can't decide between Late 2012 Mac Mini with upgraded RAM and SSD and Late 2014 Mac Mini base model (4GB RAM, 500GB HDD). I am not sure if Late 2012 Mac Mini's CPU can handle the task, however having the ability to upgrade everything else is a big plus.

    The reason I am not using cloud Mac service is that the project is very big and each build on Windows for the Android takes around 30-45 minutes, considering we test builds daily sometimes several times, the price will soon get over the roof.
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,631
    Late 2014 base model has what... an i5 at 1.4Ghz?
     
  3. itdikey

    itdikey

    Joined:
    Mar 17, 2013
    Posts:
    8
    Yes, both models that I am considering come with i5, but one has more ram and ssd, while the other does not.
     
  4. wetcircuit

    wetcircuit

    Joined:
    Jul 17, 2012
    Posts:
    1,409
    After upgrading several generations of Minis, I would personally go with the one with SSD and more RAM. Read/write to SSD is enough of a speed boost to change the speed on almost every task, but the RAM also makes a huge improvement on every task since the the hdd isn't used as often for temp memory.

    That said, I've never used mine to compile a big Unity game.