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Bug Last days I'm getting this error : EndLayoutGroup: BeginLayoutGroup must be called first.

Discussion in 'Editor & General Support' started by Chocolade, Jun 26, 2020.

  1. Chocolade

    Chocolade

    Joined:
    Jun 19, 2013
    Posts:
    933
    EndLayoutGroup: BeginLayoutGroup must be called first.
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)

    When I click on it in the console window there is no script name no lines numbers only the error that is thrown for at least 8 times now and keep being thrown all the time.

    It's a clean new project and happened on other projects too.
    I'm using now unity3d version : 2019.4.0f1 personal

    Ok I think I figured out when it happens. I'm not sure if unity will support it but when I imported a new Mixamo character from Mixamo.com when in the Inspector I click in the Materials tab of the character and then on Extract Textures... after extracted the textures the error show.

    I don't think it's making any problems in the project I can still run the game. I just wonder if there is a way to solve it ?

    In the screenshot it's only shows twice now but that's because I cleared before the console window.