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Laser not detecting collision with anything.

Discussion in 'Daydream' started by AcePilot10, May 19, 2018.

  1. AcePilot10

    AcePilot10

    Joined:
    Aug 11, 2016
    Posts:
    34
    Hello, I just starting developing with the Google VR SDK and I've been having an issue with my laser going right through objects. I don't think it's necessary to post screenshots of my components as I have copied the components from the demo scenes and altered the color of the laser, but my laser and reticle just appear to go right through any object. I would like for it to detect collision and for the reticle to appear on top of the object for the player to see. I'm using the newest Unity beta, so could this be causing the issue?
     
  2. AcePilot10

    AcePilot10

    Joined:
    Aug 11, 2016
    Posts:
    34
    Found the issue, I had a GvrReticlePointer component in the scene which was conflicting with the GvrLasePointer.