Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice

Unity Multiplayer Large state update Warning Causing Huge frame drop...

Discussion in 'Connected Games' started by Wtyson, Dec 11, 2015.

  1. Wtyson

    Wtyson

    Joined:
    Aug 15, 2014
    Posts:
    53
    So any time any thing in my scene moves on the server i get this warning
    Large state update of 49 bytes (max is 0 for netId:5 from script:XXX (UnityEngine.Networking.NetworkTransform)
    UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()

    now with a large number of npcs and this warning going over every frame my frames drop like a rock killing the ability to do any testing. heres a image of my profiler.



    is there any way to fix this issue ? as of now i cant test any scripts that require a large number of ai running around ....
     
  2. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,011
  3. Wtyson

    Wtyson

    Joined:
    Aug 15, 2014
    Posts:
    53
    @snacktime yes i know this im asking if theres a way to block this message spam since i can not get a cs number to block it using #pragma warning disable xxx to block the message entirely
     
    Last edited: Dec 12, 2015
unityunity