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Large amount of LOGS

Discussion in 'Editor & General Support' started by neoneper, Nov 3, 2014.

  1. neoneper

    neoneper

    Joined:
    Nov 14, 2013
    Posts:
    48
    Hello friends!
    I need to generate huge amounts of LOGS on my game daily!
    My game is a MMO game and my server needs to record all events all the time! This will generate a really big log.

    I do not have experience in Unity on this subject.

    As Unity will work with it?
    It has a size limit for the log file it creates?
    If this limit is reached it will automatically create a new file?
    And one last question. Is there any program to me for possibility to Extern manage these logs refined way? Filters and all these tools!
     
  2. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    Debug.Log obviously writes to a log file. It's not robust enough for your application. Perhaps consider using a socket solution, with your code running externally to Unity picking up the messages.