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Laggin problem on the Slider

Discussion in '2D' started by yazilimcigenc, Jul 29, 2019.

  1. yazilimcigenc

    yazilimcigenc

    Joined:
    Mar 4, 2016
    Posts:
    2
    I have a game that uses Input.GetMouseButton(0) to jump, you jump as you hold Mouse0 and the issue is when i die and reload the game scene the hold slider is starting to lagging. On the second reloading the scene it lagging a bit more than last scene. I think there is a problem with reloading the scene. By the way i reload scenes with SceneManager.LoadScene(int sceneNumber).

    This is my game link which can be downloaded on Google Play Store