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Labyrint simulator... Well...

Discussion in 'General Discussion' started by Kjelle69, Aug 18, 2019.

  1. Kjelle69

    Kjelle69

    Joined:
    Nov 9, 2016
    Posts:
    53
    I have had an idea for a long time about simulating the old Alga two axis labyrint game. Did it today with Unity and got it to work on an Android unit with gyroscopic movements. But... Actually how fun is that in the end anyway? :-/ The old Alga games generally got left in the wardrobes after some fiddling after christmas...

     
  2. Murgilod

    Murgilod

    Joined:
    Nov 12, 2013
    Posts:
    10,081
    ...I mean, yes, a maze that relies on skill based navigation is going to be given up on pretty fast when there's only one maze and mastery takes a couple hours max.
     
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  3. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,753
    Like any games, do multiple levels, with different complexity.
    Add multiple balls. And you got decent mini game.

    What you need here, is procedural generated maze.
     
    Kjelle69 likes this.