Hi, Purchased Koreography Pro a few days ago. Iʻm getting an array index out of range on float endPos = (charInfos[endIdx].cursorPos.x + charInfos[endIdx].charWidth) * scaleOffset; in KaraokeTextLine.cs When I play in Unity. Cant play more than a second without the exception being thrown. This didnʻt use to occur...there was some error which occured..something about arrays and increasing max size of something. After the Unity restart (it crashed after clicking the prompt) at is the Koreography is destroyed and the audio file became unlinked. The tracks also become lost and I have to reload all 3 (1 audio file + 2 tracks). I was editing the audio and timing for a new audio file I put in place. Perhaps around 50 tags per track.. I was fixing the last 2 of them and was verifying the completed work when this occurred. Now I get the above error..debugging CharInfos.Length is 1 where endIdx is 39. I recreated the Koreography by loading the two tracks and audio file but suspect something is wrong with the koreography file or tracks now. I canʻt share the files here..wondering if I can send them to you. Kalani Update: Canvas.ForceUpdateCanvases() fixed the issue but I had to put it in the KaraokeTextLine code. UICharInfo charInfos = baseText.cachedTextGenerator.GetCharactersArray(); was returning the wrong # because it was too soon after the start of the scene..why I have no idea..as it was working fine until then. Possible update to codebase for Karaoke Demo.