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Unity's version control component has been upgraded to Plastic SCM.

[Known] Bug with collabignore

Discussion in 'Unity Collaborate' started by methos5k, Sep 12, 2017.

  1. methos5k

    methos5k

    Joined:
    Aug 3, 2015
    Posts:
    8,712
    I believe this (is/should be/has to be) a bug..

    I recently installed a small add-on to my project, but my partner wasn't interested in it, so I ignored it from collab. Everything's working okay. I made a few mistakes in something I was working on, and so I thought I'd revert to a build from 40 mins prior (long after installing the add-on, btw).

    Collab deleted my plugin/add-on :(

    Edit: After all of this was done, I realized that should I need to revert again later, to remember to do by file instead of the entire project. It only took me a min to restore my add-on, which was lucky/good. It does sound problematic , though. (Maybe collab though because my previous save didn't have the ignore, that I wanted it gone when I reverted.. not sure, but that's the only guess I have; collab should ignore anything that is related to 'ignore'? heh)
     
    Last edited: Sep 12, 2017
  2. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
  3. methos5k

    methos5k

    Joined:
    Aug 3, 2015
    Posts:
    8,712
    Cool.. just wanted to share, not complain. Luckily for me, the files were no problem to get. If they had been something else, I can imagine it would have been bad. :)
     
    Ryan-Unity likes this.