Search Unity

Question Knee mesh broken when applying animation

Discussion in 'Animation' started by notebuddy001, Sep 11, 2023.

  1. notebuddy001

    notebuddy001

    Joined:
    Jan 12, 2015
    Posts:
    6
    Hello,

    Pardon my bad English.
    I've been working with Unity for a while, but it's my first time using humanoid animation on human body.
    When applying the crouching animation to the rigged model,
    the knee parts broken when overlapping each other (Please refer to the image).

    Is there any way to fix this on Unity without modifying the original rigged fbx?

    Thanks beforehand.
     

    Attached Files:

    • mesh.png
      mesh.png
      File size:
      293.3 KB
      Views:
      66