Kingdom of 12 Doors is a real time 3D rendered adventure light RPG currently in development for mobile devices. We're starting to lean the graphics towards a Don Bluth style, though we're not entire sure what it will end up as it's still very early. We have open world running smooth, but we really need to finish building the entire Dune area to get a handle on the memory consumption and download size: we are at this time using small textures 256X256 and 512X512, so it's highly possible to see a massive graphics boost once we finish the Dune. Now I've been saying it's an American style light RPG minced with a Japanese style adventure, but in all honestly I enjoy Elder Scrolls and I enjoy Zelda: from a game play perspective it's somewhere between the two. Now, this is a full game and we're trying hard to get corporate funding to create a high level version of the game for either one of the consoles or steam- it won't happen without funding. Heres a somewhat old video which is a simple and clean overview of the game.... I'll try to get a new video soon, the game keeps evolving... Some of the newer graphics below.