So I've been looking into Kinematica, and the demos work great. It's all pretty straightforward, but I seem to be missing a crucial step that I can't figure out. If i create my own Kinematica Asset with exactly the same anim set as the Biped Demo, like so: Idle animation : Tag Idle + Tag Locomotion All other animations: Tag Locomotion With a "Default" metric that looks at both those tags. Then MINE (even using the Biped demo code for movement) will start in Idle, and when I input, will always pick the first animation that satisfies the "locomotion only" query. It will also never go back to Idle (drifting slightly in a direction forever). The character I use is just a duplicate of the one in the scene. The only difference being the linked Kinematica Asset that I recreated to match the demo one for one. In that case, the demo turns and everything, but the copy will only ever use the one anim. If I tried to turn, sometimes it seems it will play a long sequence with a plant and turn at the end, like it's saying the best pick is this long forward run followed by the turn (always in the first anim). On different animations, it will slowly replay the same 3-4 frames that turn the character for example, because they are the only frames in the first animation that satisfy my trajectory (I assume). What am I missing ?