Hi! I'm trying to optimise our way of working with Kinematica, especially for AI. I'd like to turn the Kinematica component off when AI are a certain distance from the player, potentially switching to a lighter animation system since Kinematica is pretty heavy. But it seems that isn't supported, it's throwing errors and characters aren't animated. I'd also like to be able to add the Kinematica component at runtime, but that also results in errors. Any way around this? Any plans to support it ? Thanks!