Hey all, Super excited to experiment and play around with Kinematica, but I've run into a bit of a snag with creating assets. I'm attempting to use the Huge Mocap Library and this Invector-3rdPersonController_LITE that I found on the asset store to generate some Kinematica assets just to try stuff out and see what yields good results, but I cannot for the life of me figure out how to retarget any mocap animations onto the rig I'm using. The bot will follow the trajectory dictated by Kinematica, but will remain in a TPose and stolidly refuse to animate. I've tried using the 'retargeting source avatar' in every configuration I can think of (all humanoid, all generic, source humanoid but clip generic, etc etc), to no avail. I feel like I'm missing something obvious. And I've added a couple screenshots below to clarify my configuration here. Any help or insight would be appreciated!