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Kinect v2 Body Rotation 360 degree

Discussion in 'Scripting' started by adityosnrost, Jan 5, 2016.

  1. adityosnrost

    adityosnrost

    Joined:
    Mar 29, 2015
    Posts:
    5
    Hi,

    Is there anyway or method to be able detect user full rotation using Kinect V2 SDK ?

    Thank you

    Best Regards,

    Adityo Setyonugroho
     
  2. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,250
    That is something the kinect handles very poorly. When I try to do the skeleton goes all crazy until it retracks.

    I don't think there is a way since isn't stable (barely possible) at the point of rotation (ie the Kinect doesn't know if you are looking forward or backwards)
     
  3. adityosnrost

    adityosnrost

    Joined:
    Mar 29, 2015
    Posts:
    5
    Hi, Thanks for your reply. Yeah, I found it is very hard to find user is facing or not. The only solution is using face tracking from SDK.
     
  4. siddjha1

    siddjha1

    Joined:
    Jun 18, 2019
    Posts:
    1
    Hi Adityosnrost,

    Have you been able to achieve this using face tracking SDK if yes could you tell me how?

    I am kind of stuck in the same problem.

    Look forward to some help. Thanks.