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Kinect for osx

Discussion in 'Formats & External Tools' started by Daev-Finn, Sep 17, 2011.

  1. Daev-Finn

    Daev-Finn

    Joined:
    Dec 12, 2009
    Posts:
    145
    Hi,

    I have been playing with getting the Kinect working with Unity for the last couple days in my spare minutes, I have to say it is Minority Report cool when you get it to work. My wife was less than impressed (she basically controlled something on my screen, yawned and walked away)... ;P But my kids are going to love it when I let them zip around Mars.

    Definitely using zigfu. http://www.zigfu.com

    I'm doing this on a Mac OSX system. These are the instructions I followed.

    http://kinecthesis.bakedmac.com/201...nni-kinect-drivers-and-nite-on-mac-os-x-10-6/

    The NITE plugin was not where it is listed in this tutorial though so I had to search around and found this.

    http://code.google.com/p/simple-openni/downloads/detail?name=OpenNI_NITE_Installer-OSX-0.20.zip

    It was already uncompressed so I just had to type : sudo ./install.sh


    I saved this all in my user account under a folder I created called Development/Kinect, but it installs where it is supposed to install.

    I used the linux terminal shell on the Mac to run things by going into the uncompressed folder where you see the install.sh file and running the command to install them.

    In the PREREQUISITE section of the instructions I did NOT do this step...

    ---------

    " You might need to install libjpeg if ever you would need to compile from source so its a good thing to install it also. You can get a port of libjpg at this site: http://ethan.tira-thompson.org/Mac_OS_X_Ports.html "

    ----------

    Keep in mind when you download the OpenNI and the SensorKinect that the versions may not be the exact thing typed in the instructions, so don't be overly gullible and just copy paste. Do a tar extract only if you need to, and make sure you are running the tar extract on the version you downloaded.

    Best

    Daev
     
  2. amir

    amir

    Joined:
    Oct 5, 2010
    Posts:
    75
    we have an installer for openni/nite/sensorkinect on mac and pc on zigfu.com. we put up instructions for the OS/X prereqs here:
    http://zigfu.com/wordpress/?p=8
     
  3. cnhstreet

    cnhstreet

    Joined:
    May 28, 2017
    Posts:
    1
    Page not found
     
  4. tonijota

    tonijota

    Joined:
    Feb 11, 2014
    Posts:
    5
    i know this post is old but i'm struggling already getting my kinect v1 to work on mac with unity. I finally downloaded zigfu files (domain was dead) using the wayback machine.

    first, OpenNi installer: https://storage.googleapis.com/goog...ple-openni/OpenNI_NITE_Installer-OSX-0.24.zip
    and then: https://web.archive.org/web/20170607225336/http://zigfu.com/en/downloads/legacy/

    Hope this help anyone with the same problem.

    i've already have installed libjpeg so this was not a problem for me, if it is not your case, you should install macports as the op mentioned.
     
    MeteorStudio likes this.
  5. slapshot1028

    slapshot1028

    Joined:
    Dec 11, 2020
    Posts:
    1
    Hello tonijota, I hope your still around. I am trying to do the same thing you did and get Kinect, unity and mac osx to work, if you can remember could you point me to the steps