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Question Kids' app

Discussion in 'Unity Analytics' started by Klamore74, May 13, 2022.

  1. Klamore74

    Klamore74

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    103
    Hi,

    We are planning to make a "design for kids' app". I saw several posts with big trouble with Apple certification.

    What is the situation with the latest version of Unity?

    Are there documents/best practices to approach this without facing risks? Should I use unity game services or does someone suggest using another library for IAP?

    Thanks
     
  2. JeffDUnity3D

    JeffDUnity3D

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    Are you planning to sell IAPs to children? If so, you'll likely need an age gate, you would need to contact Apple for more information. You will want to follow Apple guidelines, like their Ask to Buy feature where parents need to approve the purchase. Unity IAP supports this flow. And you don't want to collect any personal information (PII) data, and you will need to properly disclose all data collection to the store and to the users. https://docs.unity3d.com/Manual/UnityIAPiOSMAS.html and https://docs.unity.com/analytics/ManagingDataPrivacy.html
     
  3. Klamore74

    Klamore74

    Joined:
    Jun 17, 2013
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    Hi, thanks for the fast reply.

    We are going to include IAP and we are aware of all Apple policies about kids, like the payment wall.

    My concern is about Analytics, in the past was sticky with the IAP library and have some issues with that policy. Has the library improved? Can I have some brain off switch to make IAP compatible with kids (both apple and coppa policy)
     
  4. JeffDUnity3D

    JeffDUnity3D

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    Yes, I provided the link that allows the user to Opt Out. As I always recommend, use Charles Proxy to confirm exactly what data is being sent over the wire and to test your opt out strategy. Charles Proxy now has an app that runs right on your iPhone. This should help https://support.unity.com/hc/en-us/articles/115002917683-Using-Charles-Proxy-with-Unity and http://documentation.cloud.unity3d.com/en/articles/4694233-apple-nutritional-info-unity-analytics
     
  5. Klamore74

    Klamore74

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    That was helpful, Thanks
     
    unity_Ctri and JeffDUnity3D like this.