Okay, so I saw a need in the community for shader keyword Reporting and Removal tools, so here they are. They're kinda barebones, but ideally you won't have to use them more than once: https://www.dropbox.com/s/yavnugc6plt43gj/KeywordTools.unitypackage?dl=0 Let me know if these helped or not. Thanks. Update 6: Changed "Reporter" to add a section for shaders that list their associated materials. Update 5: Fixed an issue where the Obliterater was having argument out of range exceptions. Update 4: Fixed Material -> Keyword lists to be sorted alphabetically. Update 3: Fixed issue where empty keyword strings appeared in reports. Update 2: Added counts for each section in the keyword reports. Improved performance slightly. Update 1: Changed the Reporter tool to have much more readable reports with keywords that can be directly copy-pasted to the Obliterater.