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Keyframes are getting overwritten by the next one.

Discussion in 'Cinemachine' started by Wintermute-, Jan 17, 2022.

  1. Wintermute-

    Wintermute-

    Joined:
    Sep 5, 2017
    Posts:
    56
    Hello,
    I ran into an odd problem with the Cinemachine Timeline. I am using Unity 2021.7f1, and the latest Cinemachine version. When I create an animation track and add keyframes I noticed that the first keyframe is getting overwritten by the next one in the rotation settings. I used Cinemachine in the past and do not remember this happening. I checked on other forums, but I was unable to find information on this topic. Is there a step I am missing to make this work correctly or is it a bug?

    Attached is a link to a video of what is happening.
    Keyframe Problem - YouTube
     
    Last edited: Jan 17, 2022
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,726