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Keyboard not working in 4.6.1

Discussion in 'UGUI & TextMesh Pro' started by djdavidrevolution, Dec 28, 2014.

  1. djdavidrevolution

    djdavidrevolution

    Joined:
    Nov 16, 2014
    Posts:
    8
    Hi guys,

    I was using the Standalone Input Module without problem in version 4.6.0 but after update to 4.6.1 my game only recognize the mouse events. Has anybody experimented something similar after updating? By the way, I have had to change an attribute to obsolete because I got a warning after update. The attribute overrided the priority method/attribute of BaseRayCaster.

    Thanks!