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Keyboard Input

Discussion in 'AR/VR (XR) Discussion' started by humweed, Dec 11, 2018.

  1. humweed

    humweed

    Joined:
    Sep 14, 2015
    Posts:
    3
    Hello i have a question regarding the keyboard input using Input.GetKey(KeyCode.K) does this current scripting interface work for Mixed Reality? when i run my application i can only see it registers my keyboard inputs when I'm inside the unity Game window. However when i am running it through my simulator i can not see any of my inputs from the keyboard working.

    This question has also been asked earlier but was not answered: https://answers.unity.com/questions/1380268/unity-windows-mixed-reality-and-keyboardmouse.html

    Since we want an observer outside on the keyboard, to be able to transport the guy inside the VR experience to different scenes and worlds.

    I can unfortunately not test this since i do not own the mixed reality headset myself, but i am developing for some stakeholders who will buy one if i can present a sufficient product for them.