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Bug [Keyboard] and [Gamepad] Paths Not Showing for New Bindings within Input Actions UI

Discussion in 'Input System' started by cb0d, Jun 25, 2022.

  1. cb0d


    Mar 18, 2022
    Using Unity 2021.3.1f1, Input System 1.3.0

    I cannot add new input action bindings with paths tied to [Keyboard] or [Gamepad] devices. For example, in the image below there is no Keyboard or Gamepad option in the drop down, and using the "Listen" function doesn't work either.


    Oddly, if I create a new binding with a modifier, the issue doesn't occur and I can select Keyboard or Gamepad.


    I've tried messing with the "Control Schemes" and enabling/disabling certain devices in the Project Settings.
    Am I missing something or is this not some kind of bug?