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Bug [Keyboard] and [Gamepad] Paths Not Showing for New Bindings within Input Actions UI

Discussion in 'Input System' started by cb0d, Jun 25, 2022.

  1. cb0d

    cb0d

    Joined:
    Mar 18, 2022
    Posts:
    20
    Using Unity 2021.3.1f1, Input System 1.3.0

    I cannot add new input action bindings with paths tied to [Keyboard] or [Gamepad] devices. For example, in the image below there is no Keyboard or Gamepad option in the drop down, and using the "Listen" function doesn't work either.

    UnityInputSystem_NoBindings.png

    Oddly, if I create a new binding with a modifier, the issue doesn't occur and I can select Keyboard or Gamepad.

    UnityInputSystem_Bindings_WithModifiers.png

    I've tried messing with the "Control Schemes" and enabling/disabling certain devices in the Project Settings.
    Am I missing something or is this not some kind of bug?

    Thanks.