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Games Ketch'Up & May'O

Discussion in 'Works In Progress - Archive' started by blackant, Apr 28, 2020.

  1. blackant

    blackant

    Joined:
    Jun 18, 2009
    Posts:
    529

    Game Design

    The structure of the game is based on in inversed pyramid for both difficulty and levels size.
    Each type of terrain will have differents particularity like water or ice or quicksand wich will affect the player playability, but also differents kind of enemies. On their way to get back their friend, Ketch'Up & May'O will fund gifts wich will contain both Bonus or malus items.

    Game Play
    The game is on Third person top view and can be played using joypad or keyboard. It is possible to play the game alone or with a friend in 2 players mode(2 players, not yet available).
    The characters themself doesn't have any fighting ability, they are just cool... but if you combine them with a bonus they can become really strong and fight the enemies !
    The life of the characters will increase with experience, and the time they can use bonuses.
    there is some way to gain experience(not yet implemented)
    • Exploring the map
    • identify gifts
    • kill enemies
    • Fix the ship
    • Win a Bonus game

    Objective:
    There is 2 goal to reach to finish the game:

    • Beat Mout'Hard and deliver Princess white Soz .
    • Fund back each part of the ship, repear them and reconstruct the ship to fly away from this crazy planet !
    Additionnal Features
    The game will also contain a lot of Sub-quests or mini games inside the game wich will give bonus or experience to the player.

    The game is actually in an early stage developement and will grow with time, some parts in the game play may be modified during the development to improve the overall quality.


    Facebook Page
    You can already follow the developement process in our facebook page:
    Facebook.com
    find downloads of the alpha on indiedb or itch.io


    Thanks for your support !
     
  2. blackant

    blackant

    Joined:
    Jun 18, 2009
    Posts:
    529