Search Unity

Kernel 'KMain' not found.

Discussion in 'General Graphics' started by tgd-uni, Dec 17, 2018.

  1. tgd-uni

    tgd-uni

    Joined:
    Dec 16, 2018
    Posts:
    9
    When i build and start the game all the post effects seem to be off. There is no issues in the editor and editor play mode.
    I started from a new project (3D with extras) then changed the rendering (project settings) to deferred and added screenspace reflections as post effect. Also having realtime GI on. In the log i see also "d3d11: failed to create buffer" few times. It does not matter if the games starts with the nvidia GPU or Intel. I did not have such issues with the forward rendering.

    What can i do to investigate this problem?
    Windows 10, GTX 1050, laptop
     

    Attached Files:

    Salvador-Romero likes this.
  2. tgd-uni

    tgd-uni

    Joined:
    Dec 16, 2018
    Posts:
    9
    Seems to be a problem with unity 2018.3
    Just installed the 2019 beta and the error is gone.
    Although introducing some flickering to the SSR effect:(