Search Unity

Keep the building times fast

Discussion in 'Addressables' started by sebas77, May 19, 2019.

  1. sebas77

    sebas77

    Joined:
    Nov 4, 2011
    Posts:
    1,642
    Started to work on a new project, I noticed how art asset can hinder enormously the building times. What are the advices to keep the building times down, mainly due to art content? I am thinking of using more the addressable assets in order to prebuild content, any experience with this approach?