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Question Keep ProBuilder Runtime edits.

Discussion in 'World Building' started by alexjet1000, Feb 17, 2023.

  1. alexjet1000


    Jul 29, 2020

    Im modifying a mesh on runtime using Probuilder API, but when i stop playing, the mesh reverts back to original.
    I want to keep the changes made on runtime.

    Im using ProbuilderMesh ToMesh() and Refresh() calls on runtime to have the changes applied.
    Once i could keep the changes, but it was a one time trivial thing, that by the way was completely erased by doing CTRL-Z while in the editor.

    Thanks in advance.