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KBS Scene. Unity Outdoor Scene Realsitic Map and Environmental art WIP

Discussion in 'Works In Progress - Archive' started by x_african_warrior_x, Mar 23, 2015.

  1. x_african_warrior_x

    x_african_warrior_x

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    Ive opened this thread to showcase my kbs map (WIP) here are the most recent updates. the rest i think i posted in my profile.
    please comment on everything. i want to get it better





     
    Last edited: May 9, 2015
  2. DizzyTornado

    DizzyTornado

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    Aren't these assets from Manufactura K4's tropical asset pack?
     
  3. x_african_warrior_x

    x_african_warrior_x

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    just a few trees/foliage(banana tree).
     
    Last edited: Mar 24, 2015
  4. x_african_warrior_x

    x_african_warrior_x

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    unity5-tes2t.jpg ok, managed to port to unity 5. hmm speedtrees look great unity5-test.jpg
     
    Last edited: Apr 4, 2015
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  5. x_african_warrior_x

    x_african_warrior_x

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  6. zenGarden

    zenGarden

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    The floor texture for the road is too uniform : repeating texture and same color, you need to bring color and textur evariations.
    The grass on the left is missing shadowing or SSAO on the floor or it is not visible.
    foliage and grass lightening and trensluency is looking bad.
     
    Last edited: Apr 5, 2015
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  7. x_african_warrior_x

    x_african_warrior_x

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    just learnt how to make dirt roads in rtp, i just create plane and blend. sweet. the problem is that i never get unity 5 to pass that message is status bar, any ideas?
     
  8. Eric2241

    Eric2241

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    The environment is looking good. Though the colors are a bit bland, so using contrast stretch could help.

    EDIT: If you're asking about the bar in the bottom right that is telling you the progress of the GI bake. Currently GI baking takes really long, and you probably have it on continuous bake so it will basically always be there. You can always turn off that setting to have it go away.
     
  9. zenGarden

    zenGarden

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    Photo references will help a lot getting good colors and lightening.
     
  10. x_african_warrior_x

    x_african_warrior_x

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    anything i should tweak? i have updated photos in original post
     
  11. Eric2241

    Eric2241

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    Looks good, though a little less yellow could help.
     
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  12. x_african_warrior_x

    x_african_warrior_x

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    yeah, the bloom too needs taking off. its until someone here comments that i actually notice these things... ty Eric
     
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  13. Eric2241

    Eric2241

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    Adding some FXAA could help too, also play around with the bloom threshold. You may not need to lower the bloom amount.