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Just saying "Hello" and seeking a good starting point.

Discussion in 'Getting Started' started by Lord_Volkner, Oct 28, 2021.

  1. Lord_Volkner

    Lord_Volkner

    Joined:
    Oct 28, 2021
    Posts:
    2
    I'm coming from Unreal. I won't say that I'm switching to Unity, but I'm thinking about it, and thought I'd say "hello" while the mess downloads.
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Welcome!

    I'd recommend skimming through the Unity manual, so you are at least aware of what features are bundled with the Editor.
    https://docs.unity3d.com/Manual/index.html

    There's also the scripting reference which is important when you're diving into coding.
    https://docs.unity3d.com/ScriptReference/index.html

    There's the Learn section with tutorials, and you can also find 3rd party tutorials in various places like YouTube.
    https://learn.unity.com/

    Otherwise, reading other people's threads on the forum I think is helpful. Don't be afraid to ask questions. You'll get more help and less snarky answers if you have clear questions which aren't easily googled :p

    Have fun!
     
    Lord_Volkner and Pixelith like this.
  3. Lord_Volkner

    Lord_Volkner

    Joined:
    Oct 28, 2021
    Posts:
    2

    Much appreciated. I've given those three a quick look and they do look like the places I need to start. Well, I'm off to get started.
     
    Joe-Censored likes this.
  4. Onomatopee

    Onomatopee

    Joined:
    Dec 19, 2015
    Posts:
    1
    Hi, fellow noob here (coming from iOS) also saying hello. Hope you don't mind me trying to hijack the thread with a specific question.

    In the learn.unity.com/tutorial/editor-scripting I can't get past the setting of the damageRadius using RadiusHandle.
    Am I right in assuming that by using the Rotate Tool I should be able to set the damageRadius value on a game object (that has the Projectile component) in the scene view?

    Any pointers would be greatly appreciated!