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Just how much data is being sent?

Discussion in 'Unity Cloud Diagnostics' started by malkere, Jan 25, 2019.

  1. malkere

    malkere

    Joined:
    Dec 6, 2013
    Posts:
    1,212
    I try to be as transparent as possible and have always included the option to turn off diagnostic reporting, I would like to make it clear to my players what in total this service collects and sends. The error, a timestamp, the Unity build version, game version, OS, CPU, GPU, are listed in the dashboard. Is there any other data being sent that users should be made aware of?

    Thanks.
     
  2. malkere

    malkere

    Joined:
    Dec 6, 2013
    Posts:
    1,212
    Why is it always immediately after giving up and asking out loud we find our answers?
    I now see the metadata tab. Am I correct in assuming this is the data in its entirety?
     
  3. johng_unity

    johng_unity

    Unity Technologies

    Joined:
    Nov 5, 2015
    Posts:
    158
    Yes, the data in the metadata tab represents the data that we collect from the client.
     
    malkere likes this.