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Just found the hybrid Proxys are all deprecated

Discussion in 'Entity Component System' started by zephyr831125, Mar 29, 2019.

  1. zephyr831125

    zephyr831125

    Joined:
    Mar 4, 2017
    Posts:
    54
    upload_2019-3-29_17-4-44.png
    So what should I use now?
     
  2. proepkess

    proepkess

    Joined:
    Dec 26, 2016
    Posts:
    11
    Just put ConvertToEntity on the Gameobject, it will convert Transform/MeshRenderer (and additional custom converters) into an Entitiy with the corresponding ComponentData
     
  3. zephyr831125

    zephyr831125

    Joined:
    Mar 4, 2017
    Posts:
    54
    My charactors are skined mesh with animator, It seems not supported yet?