Hi... Would it be possible to create something a bit like the jump pads in Halo 3? So, the character would run/jump onto it and it would throw them a certain distance into the air and across the level? Any help is greatly appreciated, . Cheers.
Yeh, thanks, took a look. But I'm not sure how to adapt it to my needs; I barely have any knowledge of scripting, XD, and I think the script is rigged to work with the third person character in the tutorial, specifically. Again, thanks though, .
Groovy. Though to adapt or redo this you'll need to pick up basic understanding of programming in unity or get yourself a code slave. :wink: Disclaimer: That was not an offer
Haha. I was thinking; instead I'd scripting, wouldn't it be possible to create something like a constant force?
I'm not sure what you're getting at. For a jump pad, a nice big one-time jolt seems like the obvious solution to me.