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Jump animation; Play until grounded

Discussion in 'Animation' started by andysctu, Oct 20, 2015.

  1. andysctu

    andysctu

    Joined:
    Jun 14, 2014
    Posts:
    20
    Hi there,

    How can I loop the last %50 of my jump animation while my character is in the air?

    The jump animation works perfectly right now if my character takes off and lands at the same height.

    However, if he jumps off a tall ledge or something like that, he will just perform the normal jump animation and then go back to idle for the rest of the fall.

    Thanks!
     
  2. Void24

    Void24

    Joined:
    Oct 15, 2013
    Posts:
    50
    I typically go with three animations (4 for a bit more juice)

    Jump Animation
    Free Fall Animation (Looping)
    Land Animation

    Then if you want to go a bit further, make a rising and a falling free fall animation (or falling, and fast falling) and use a blend state to blend between them as you gain downward speed.
     
    theANMATOR2b likes this.