Search Unity

Jukebox/Radio

Discussion in 'General Discussion' started by Bravini, Feb 14, 2011.

  1. Bravini

    Bravini

    Joined:
    Nov 15, 2010
    Posts:
    9
    Hello, I'm currently working on a jukebox in which you can load up music and switch them in game like the GTA cars radio.
    I got a working version but I was wondering what else could be added to make an interesting package for Asset Store. I'm aiming for a 5$ package, just enough for me to buy other assets :)
    Any suggestions on this would be most appreciated

    It is also meant to control sounds of all objects in the scene, but I still have a lot of things to consider (should I make a singleton? instantiate a different one each scene? thread it? etc).
     
    Last edited: Mar 4, 2011