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Joint Configuration throwing error whenever retargeting.

Discussion in '5.4 Beta' started by AlsonEntuna, Apr 6, 2016.

  1. AlsonEntuna

    AlsonEntuna

    Joined:
    Sep 14, 2014
    Posts:
    8
    Whenever I change the skeletal mesh's rig type to Humanoid and edit its avatar, I get errors like get_Bone error and the viewport of the editor is lagging. We can't retarget animations properly due to this error. Please fix ASAP :(

    Also when I was able to retarget the animations it seems that the other hand of our character wasn't affected
     
    Last edited: Apr 6, 2016
  2. Mecanim-Dev

    Mecanim-Dev

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    Hi nhojEntuna,

    We can repro the bug here locally, we will investigate this issue.
     
  3. Mecanim-Dev

    Mecanim-Dev

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    alright the bug is already fixed #763532 and on his way for 5.4 beta.
     
    MrEsquire likes this.