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Jobified Standard Algorithm Library?

Discussion in 'Entity Component System' started by recursive, Apr 6, 2018.

  1. recursive

    recursive

    Joined:
    Jul 12, 2012
    Posts:
    669
    I was wondering if this is already being discussed for later, but what's the consensus on Unity providing a standardized set of algorithms (with alternative Job Wrappers/versions that can be chained) for native containers / component and entity access arrays?

    AKA: The <algorithm> header from C++, but built for Native Collections / Job System / ECS.
     
    FROS7, M_R, pshtif and 1 other person like this.