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Jittery motion on Oculus Quest

Discussion in 'AR/VR (XR) Discussion' started by Fingerbob, May 24, 2019.

  1. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    256
    okay so I upgraded to latest Oculus integration in Unity and then I had to update Oculus Quest as well. Now it is working but its the same results. Multi-Pass still renders only on Left Eye and black on Right Eye even after upgrading the project to latest Unity 2019.3.0f6. And this is through using Legacy XR System.
     
  2. nomand

    nomand

    Joined:
    Dec 23, 2008
    Posts:
    39
    Got a confirmation from support that a fix for this will come in URP 7.2 update. Would be nice to know the ETA, since deadlines and stuff.
     
    saifshk17 and ROBYER1 like this.
  3. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    256
    Last edited: Feb 11, 2020
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