Hello, I'm get an Error invoking the unity command line, Unity Package Manager Error: no such package available : com.unity.timeline ... (see below) Any help really appreciated? Running as SYSTEM Building in workspace /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] Deferred wipeout is used... [WS-CLEANUP] Done using credential f3d81daf-73f4-4f74-979b-21a2be2ebf6b Cloning the remote Git repository Cloning repository https://github.com/firstlightgames/ShootAndLoot.git > git init /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master # timeout=10 Fetching upstream changes from https://github.com/firstlightgames/ShootAndLoot.git > git --version # timeout=10 using GIT_ASKPASS to set credentials > git fetch --tags --force --progress https://github.com/firstlightgames/ShootAndLoot.git +refs/heads/*:refs/remotes/origin/* # timeout=20 > git config remote.origin.url https://github.com/firstlightgames/ShootAndLoot.git # timeout=10 > git config --add remote.origin.fetch +refs/heads/*:refs/remotes/origin/* # timeout=10 > git config remote.origin.url https://github.com/firstlightgames/ShootAndLoot.git # timeout=10 Fetching upstream changes from https://github.com/firstlightgames/ShootAndLoot.git using GIT_ASKPASS to set credentials > git fetch --tags --force --progress https://github.com/firstlightgames/ShootAndLoot.git +refs/heads/*:refs/remotes/origin/* # timeout=20 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision 006614a820fa8af6c6687d5d253e36b1774df908 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 006614a820fa8af6c6687d5d253e36b1774df908 # timeout=20 Commit message: "Merge branch 'master' of https://github.com/firstlightgames/ShootAndLoot" > git rev-list --no-walk 006614a820fa8af6c6687d5d253e36b1774df908 # timeout=10 Piping unity Editor.log from /dev/stdout [ShootAndLoot-Android-Master] $ /Applications/Unity/Unity.app/Contents/MacOS/Unity -projectPath /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master -quit -batchmode -nographics -serial SC-Z2ZB-Z8EG-K4M8-4QAD-4VP4 -username matt@firstlight.games -password First989%^7 executeMethod Builder.AndroidTestBuild -logFile /dev/stdout [Package Manager] Server::Start -- Port 57176 was selected Launching external process: /Applications/Unity/Unity.app/Contents/Resources/PackageManager/Server/upm-macos LICENSE SYSTEM [201982 16:9:11] Next license update check is after 2019-06-07T08:50:03 COMMAND LINE ARGUMENTS: /Applications/Unity/Unity.app/Contents/MacOS/Unity -projectPath /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master -quit -batchmode -nographics -serial (hidden) -username matt@firstlight.games -password (hidden) executeMethod Builder.AndroidTestBuild -logFile /dev/stdout Successfully changed project path to: /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master Rebuilding Library because the asset database could not be found! (Filename: /Users/builduser/buildslave/unity/build/Modules/AssetDatabase/Editor/Shared/AssetDatabaseInitialization.cpp Line: 108) Audio: FMOD Profiler initialized on port 54900 Loading GUID <-> Path mappings...0.000046 seconds Loading Asset Database...0.000004 seconds AssetDatabase consistency checks...0.000105 seconds Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager Error: no such package available : com.unity.timeline at makeError (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:304:12) at CachingRegistryClient.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:292:14) at Request._callback (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:212:14) at Request.init.self.callback (/snapshot/upm/node_modules/npm/node_modules/request/request.js:186:22) at emitTwo (events.js:126:13) at Request.emit (events.js:214:7) at Request.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1081:10) at emitOne (events.js:116:13) at Request.emit (events.js:211:7) at IncomingMessage.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1001:12) Error: no such package available : com.unity.ugui at makeError (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:304:12) at CachingRegistryClient.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:292:14) at Request._callback (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:212:14) at Request.init.self.callback (/snapshot/upm/node_modules/npm/node_modules/request/request.js:186:22) at emitTwo (events.js:126:13) at Request.emit (events.js:214:7) at Request.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1081:10) at emitOne (events.js:116:13) at Request.emit (events.js:211:7) at IncomingMessage.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1001:12) Error: no such package available : com.unity.ugui at makeError (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:304:12) at CachingRegistryClient.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:292:14) at Request._callback (/snapshot/upm/node_modules/npm/node_modules/npm-registry-client/lib/request.js:212:14) at Request.init.self.callback (/snapshot/upm/node_modules/npm/node_modules/request/request.js:186:22) at emitTwo (events.js:126:13) at Request.emit (events.js:214:7) at Request.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1081:10) at emitOne (events.js:116:13) at Request.emit (events.js:211:7) at IncomingMessage.<anonymous> (/snapshot/upm/node_modules/npm/node_modules/request/request.js:1001:12) [Package Manager] Done resolving packages in 1.31s seconds [Package Manager] An error occurred while resolving packages: Project has invalid dependencies: com.unity.package-manager-ui: Package [com.unity.package-manager-ui@2.1.2] cannot be found com.unity.timeline: no such package available : com.unity.timeline Package com.unity.analytics@3.3.2 has invalid dependencies: com.unity.ugui: no such package available : com.unity.ugui Package com.unity.textmeshpro@2.0.1 has invalid dependencies: com.unity.ugui: no such package available : com.unity.ugui A re-import of the project may be required to fix the issue or a manual modification of /Users/firstlight/.jenkins/workspace/ShootAndLoot-Android-Master/Packages/manifest.json file. [Package Manager] Server::Kill -- Server was shutdown FATAL: Unity3d command line execution failed with status 1 Build step 'Invoke Unity3d Editor' marked build as failure Finished: FAILURE
I'm using Jenkins and do not have your issue. I'm with unity 2019.4 LTS / Jenkins 2.289.1 / Unity3d plugin 1.3 What are your unity versions ?